![]() I won't go too much in-depth on every specialist, as it would need a lot more space, so descriptions will be short and often vague due to either being too much to say or due to myself not being expert enough on them to tell.Īs time passes I will work on the Guide's Format, include some more images, correct grammar errors, and add whatever I feel it's needed. The aim of this Tutorial/Guide is to give a GENERAL but CLEAR idea of what each class brings to the table. I've played Mage for 3 years, and had a lot of high level Mage friends who played it for almost 8. Since Mage doesn't benefit a lot from having 100 atk, high level Mage players have used variants of this setup: 80 10 30 90 (More emphasy on HP than atk, and some points on element because Volcano and Tidelord reduce a lot of resistances thanks to their debuffs and the 90+ equips who reduce resistances, of course this is not used with Blue Mage, Holy Mage/Archmage and Seer, as they do NOT reduce resistances, or don't have reliable ways to do it outside of unreliable debuffs or needing good runes). ![]() On my server, Mages were able to reach around 15k HP with good jewels, and they were able to withstand even the tankier of Swordsmen or a lot of the Archers' critical strikes increased by their weapon (we used to call the damage increased "bug", as 90+ Archer equip had a lot more damage increased that what it was stated on the weapons). Im playing mage class for a long time, and i know what i say.Īlright, if we're talking about over lv90 PvPs, then the Mana pool is not as important, thanks to the equips giving mana, but having lots of points in HP still is.Įven though the Mage's base HP is really low to benefit a lot from the points used in HP, their defensive buffs make their "effective HP" (a term used in League Of Legends, effective HP means the effective damage you can take on) a lot higher. I can agree with your position with DG card, you should always have 100 atack on every card with physical attack according to crits.80-90-100 attack bonus let you to have fun. I'm not really reach to always change my SP points:)I just shared my build examples.I was the one of strongest mages(If not strongest) while my server wasn't closed. Putting a lot of points in HP - losing your damage, that is really important in this class.In case of PvE, you should always have MP potions.Īlso some SP's more good for PvP, then anothers. In PvP you will probably never waste all your mana.(Only archmage, but it is support card and very bad for pvp IMO) ![]() Since i got good ring and collar,96 lvl equip, i dont have any problems with mana in PvP.(Untill you will go PvP with blade or wk, but HP build will still have problems with mana) ![]()
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